True Reincarnate

True Reincarnate
Level9th Level Casting Time1 hour RangeTouch
AoESingle DurationInstantaneous
SchoolHealing ComponentsV, S, M (Rare oils and unguents worth at least 25,000 gp, which the spell consumes)
ClassesGeomancer

You use the power of nature to form a new body for the soul of a dead humanoid to inhabit.

You touch a dead humanoid or a piece of a dead humanoid. Provided that the creature has been dead no longer than 200 years, the spell forms a new adult body for it and then calls the soul to enter that body. If the target's soul isn't free or willing to do so, the spell fails.

The spell can even provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature's new body then appears in an unoccupied space you choose within 4m of you.

The magick fashions a new body for the creature to inhabit, which likely causes the creature's race to change. The returning creature rolls two d100 dice and chooses which result to keep, consulting the following table to determine what form they takes when restored to life.

d100 Race
01-03 Aegyl
04-06 Bangaa, Bista
07-09 Bangaa, Faas
10-12 Bangaa, Ruga
13-15 Bangaa, Sanga
16-18 Garif, High Chief
19-22 Garif, Hunter
23-25 Garif, Urban
26 Genasi, Air
27 Genasi, Earth
28 Genasi, Fire
29 Genasi, Ice
30 Genasi, Lightning
31 Genasi, Water
32 Goblin, Nightblue
33-34 Goblin, Red Caps
35-37 Gria
38-52 Hume
53-58 Moogle, City
59-61 Moogle, Etorian
63-64 Moogle, Terran
65-67 Nu Mou, Dak'roh
68-71 Nu Mou, Kiltias
72-75 Nu Mou, Ma'ken
76-78 Seeq, Swamp
79-82 Seeq, Tribal
83-85 Seeq, Urban
86-89 Urutan-Yensa
90-92 Viera, Feol
93-96 Viera, Rava
97-00 Viera, Veena

The reincarnated creature recalls its former life and experiences. It retains the capabilities it had in its original form, except it exchanges its original race for the new one and changes its racial traits accordingly.